desiredLevel = "levels/Mother_Boss.map"
gameObjectTID = 30
type = 200
bTargetCentered = 0
bPlayerCentered = 0
bSkippable = 0
bSendPlayerBack = 0
beginTime = 0.000000
endTime = 0.000000
drawDistance = 0.000000
letterboxRatio = 2.200000
overrideSound = 1
overrideMusic = 1

data =
{
    paths =
    {
        
    }
    fades =
    {

    }
    events =
    {

    }
    fov =
    {

    }
}
